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Build The Level You Play
A game I made for a 48-hour contest, Ludum Dare #9. The theme for this contest was "Build The Level You Play", hence the name.
Written in C++ using SDL, Audiere and PhysicsFS.
How to play
- You have to guide The Player(s) around the map by placing ladders and bricks for them to walk on.
- The Player(s) will walk by themselves in a straight line unless there are any obstacles or one-way signs in the way.
- But be careful: they will not avoid any obstacles such as skulls or monsters.
- Collect all coins to advance to the next level!
Download Build The Level You Play (with sourcecode) (ZIP) (1.2 MiB)
Download Build The Level You Play (with sourcecode) (Installer) (1.3 MiB)